- adapt(BaseItemStack) - Method in interface com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter
-
Create a Bukkit ItemStack with NBT, if available.
- adapt(ItemStack) - Method in interface com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter
-
Create a WorldEdit ItemStack with NBT, if available.
- adapt(World) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit world from a Bukkit world.
- adapt(CommandSender) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit Actor from a Bukkit CommandSender.
- adapt(Player) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit Player from a Bukkit Player.
- adapt(Actor) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit CommandSender from a WorldEdit Actor.
- adapt(Player) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit Player from a WorldEdit Player.
- adapt(BlockFace) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit Direction from a Bukkit BlockFace.
- adapt(World) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit world from a WorldEdit world.
- adapt(Location) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit location from a Bukkit location.
- adapt(Location) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit location from a WorldEdit location.
- adapt(World, Vector3) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit location from a WorldEdit position with a Bukkit world.
- adapt(World, BlockVector3) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit location from a WorldEdit position with a Bukkit world.
- adapt(World, Location) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit location from a WorldEdit location with a Bukkit world.
- adapt(Entity) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit entity from a Bukkit entity.
- adapt(ItemType) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit Material form a WorldEdit ItemType.
- adapt(BlockType) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit Material form a WorldEdit BlockType.
- adapt(GameMode) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit GameMode from a Bukkit one.
- adapt(Biome) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit BiomeType from a Bukkit one.
- adapt(BiomeType) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
- adapt(EntityType) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit EntityType from a Bukkit one.
- adapt(EntityType) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
- adapt(BlockData) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit BlockState from a Bukkit BlockData.
- adapt(B) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit BlockData from a WorldEdit BlockStateHolder.
- adapt(ItemStack) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit BaseItemStack from a Bukkit ItemStack.
- adapt(BaseItemStack) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a Bukkit ItemStack from a WorldEdit BaseItemStack.
- AdapterLoadException - Exception in com.sk89q.worldedit.bukkit.adapter
-
Thrown when no adapter can be found.
- AdapterLoadException() - Constructor for exception com.sk89q.worldedit.bukkit.adapter.AdapterLoadException
-
- AdapterLoadException(String) - Constructor for exception com.sk89q.worldedit.bukkit.adapter.AdapterLoadException
-
- AdapterLoadException(String, Throwable) - Constructor for exception com.sk89q.worldedit.bukkit.adapter.AdapterLoadException
-
- AdapterLoadException(Throwable) - Constructor for exception com.sk89q.worldedit.bukkit.adapter.AdapterLoadException
-
- addFromJar(File) - Method in class com.sk89q.worldedit.bukkit.adapter.BukkitImplLoader
-
Search the given JAR for candidate implementations.
- addFromPath(ClassLoader) - Method in class com.sk89q.worldedit.bukkit.adapter.BukkitImplLoader
-
Search for classes stored as separate files available via the given
class loader.
- addSingleSourcePosition(Location) - Method in class com.sk89q.worldedit.bukkit.BukkitPlayerBlockBag
-
- addSourcePosition(Location) - Method in class com.sk89q.worldedit.bukkit.BukkitPlayerBlockBag
-
- applySideEffects(BlockVector3, BlockState, SideEffectSet) - Method in class com.sk89q.worldedit.bukkit.BukkitWorld
-
- asBlockState(ItemStack) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit BlockState from a Bukkit ItemStack.
- asBlockType(Material) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Converts a Material to a BlockType.
- asBlockVector(Location) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit BlockVector from a Bukkit location.
- asBukkitWorld(World) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Convert any WorldEdit world into an equivalent wrapped Bukkit world.
- asItemType(Material) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Converts a Material to a ItemType.
- asVector(Location) - Static method in class com.sk89q.worldedit.bukkit.BukkitAdapter
-
Create a WorldEdit Vector from a Bukkit location.
- availableResolvers - Variable in class com.sk89q.wepif.PermissionsResolverManager
-