public class BukkitPlayer
extends com.sk89q.worldedit.extension.platform.AbstractPlayerActor
Constructor and Description |
---|
BukkitPlayer(org.bukkit.entity.Player player) |
BukkitPlayer(WorldEditPlugin plugin,
org.bukkit.entity.Player player) |
Modifier and Type | Method and Description |
---|---|
void |
dispatchCUIEvent(com.sk89q.worldedit.internal.cui.CUIEvent event) |
com.sk89q.worldedit.world.block.BaseBlock |
getBlockInHand(com.sk89q.worldedit.util.HandSide handSide) |
java.lang.String |
getDisplayName() |
<T> T |
getFacet(java.lang.Class<? extends T> cls) |
com.sk89q.worldedit.world.gamemode.GameMode |
getGameMode() |
java.lang.String[] |
getGroups() |
com.sk89q.worldedit.extent.inventory.BlockBag |
getInventoryBlockBag() |
com.sk89q.worldedit.blocks.BaseItemStack |
getItemInHand(com.sk89q.worldedit.util.HandSide handSide) |
java.util.Locale |
getLocale() |
com.sk89q.worldedit.util.Location |
getLocation() |
java.lang.String |
getName() |
org.bukkit.entity.Player |
getPlayer() |
com.sk89q.worldedit.session.SessionKey |
getSessionKey() |
com.sk89q.worldedit.entity.BaseEntity |
getState() |
java.util.UUID |
getUniqueId() |
com.sk89q.worldedit.world.World |
getWorld() |
void |
giveItem(com.sk89q.worldedit.blocks.BaseItemStack itemStack) |
boolean |
hasPermission(java.lang.String perm) |
boolean |
isAllowedToFly() |
void |
print(com.sk89q.worldedit.util.formatting.text.Component component) |
void |
print(java.lang.String msg)
Deprecated.
|
void |
printDebug(java.lang.String msg)
Deprecated.
|
void |
printError(java.lang.String msg)
Deprecated.
|
void |
printRaw(java.lang.String msg)
Deprecated.
|
void |
sendAnnouncements() |
<B extends com.sk89q.worldedit.world.block.BlockStateHolder<B>> |
sendFakeBlock(com.sk89q.worldedit.math.BlockVector3 pos,
B block) |
void |
setFlying(boolean flying) |
void |
setGameMode(com.sk89q.worldedit.world.gamemode.GameMode gameMode) |
boolean |
setLocation(com.sk89q.worldedit.util.Location location) |
boolean |
trySetPosition(com.sk89q.worldedit.math.Vector3 pos,
float pitch,
float yaw) |
ascendLevel, ascendToCeiling, ascendToCeiling, ascendUpwards, ascendUpwards, canDestroyBedrock, checkPermission, clone, descendLevel, equals, findFreePosition, findFreePosition, floatAt, getBlockOn, getBlockTrace, getBlockTrace, getBlockTrace, getBlockTraceFace, getBlockTraceFace, getCardinalDirection, getCardinalDirection, getExtent, getSolidBlockTrace, hashCode, isHoldingPickAxe, isPlayer, openFileOpenDialog, openFileSaveDialog, passThroughForwardWall, remove, setOnGround, trySetPosition
finalize, getClass, notify, notifyAll, toString, wait, wait, wait
public BukkitPlayer(org.bukkit.entity.Player player)
public BukkitPlayer(WorldEditPlugin plugin, org.bukkit.entity.Player player)
public java.util.UUID getUniqueId()
public com.sk89q.worldedit.blocks.BaseItemStack getItemInHand(com.sk89q.worldedit.util.HandSide handSide)
public com.sk89q.worldedit.world.block.BaseBlock getBlockInHand(com.sk89q.worldedit.util.HandSide handSide) throws com.sk89q.worldedit.WorldEditException
getBlockInHand
in interface com.sk89q.worldedit.entity.Player
getBlockInHand
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
com.sk89q.worldedit.WorldEditException
public java.lang.String getName()
public java.lang.String getDisplayName()
public void giveItem(com.sk89q.worldedit.blocks.BaseItemStack itemStack)
@Deprecated public void printRaw(java.lang.String msg)
@Deprecated public void print(java.lang.String msg)
@Deprecated public void printDebug(java.lang.String msg)
@Deprecated public void printError(java.lang.String msg)
public void print(com.sk89q.worldedit.util.formatting.text.Component component)
public boolean trySetPosition(com.sk89q.worldedit.math.Vector3 pos, float pitch, float yaw)
public java.lang.String[] getGroups()
public com.sk89q.worldedit.extent.inventory.BlockBag getInventoryBlockBag()
public com.sk89q.worldedit.world.gamemode.GameMode getGameMode()
getGameMode
in interface com.sk89q.worldedit.entity.Player
getGameMode
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
public void setGameMode(com.sk89q.worldedit.world.gamemode.GameMode gameMode)
setGameMode
in interface com.sk89q.worldedit.entity.Player
setGameMode
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
public boolean hasPermission(java.lang.String perm)
public com.sk89q.worldedit.world.World getWorld()
public void dispatchCUIEvent(com.sk89q.worldedit.internal.cui.CUIEvent event)
dispatchCUIEvent
in interface com.sk89q.worldedit.extension.platform.Actor
dispatchCUIEvent
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
public org.bukkit.entity.Player getPlayer()
public boolean isAllowedToFly()
isAllowedToFly
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
public void setFlying(boolean flying)
setFlying
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor
public com.sk89q.worldedit.entity.BaseEntity getState()
public com.sk89q.worldedit.util.Location getLocation()
public boolean setLocation(com.sk89q.worldedit.util.Location location)
public java.util.Locale getLocale()
public void sendAnnouncements()
@Nullable public <T> T getFacet(java.lang.Class<? extends T> cls)
public com.sk89q.worldedit.session.SessionKey getSessionKey()
public <B extends com.sk89q.worldedit.world.block.BlockStateHolder<B>> void sendFakeBlock(com.sk89q.worldedit.math.BlockVector3 pos, B block)
sendFakeBlock
in interface com.sk89q.worldedit.entity.Player
sendFakeBlock
in class com.sk89q.worldedit.extension.platform.AbstractPlayerActor