Class GameModeTypeFlag
java.lang.Object
com.sk89q.worldguard.protection.flags.Flag<com.sk89q.worldedit.world.gamemode.GameMode>
com.sk89q.worldguard.protection.flags.GameModeTypeFlag
Deprecated.
Stores an gamemode type.
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Constructor Summary
ConstructorsModifierConstructorDescriptionprotected
GameModeTypeFlag
(String name) Deprecated.protected
GameModeTypeFlag
(String name, RegionGroup defaultGroup) Deprecated. -
Method Summary
Modifier and TypeMethodDescriptionmarshal
(com.sk89q.worldedit.world.gamemode.GameMode o) Deprecated.Convert the value stored for this flag into a type that can be serialized into YAML.com.sk89q.worldedit.world.gamemode.GameMode
parseInput
(FlagContext context) Deprecated.Parse a given input to coerce it to a type compatible with the flag.com.sk89q.worldedit.world.gamemode.GameMode
Deprecated.Convert a raw type that was loaded (from a YAML file, for example) into the type that this flag uses.Methods inherited from class com.sk89q.worldguard.protection.flags.Flag
chooseValue, getDefault, getName, getRegionGroupFlag, hasConflictStrategy, implicitlySetWithMembership, isValidName, requiresSubject, toString, usesMembershipAsDefault
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Constructor Details
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GameModeTypeFlag
Deprecated. -
GameModeTypeFlag
Deprecated.
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Method Details
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parseInput
public com.sk89q.worldedit.world.gamemode.GameMode parseInput(FlagContext context) throws InvalidFlagFormat Deprecated.Description copied from class:Flag
Parse a given input to coerce it to a type compatible with the flag.- Specified by:
parseInput
in classFlag<com.sk89q.worldedit.world.gamemode.GameMode>
- Parameters:
context
- theFlagContext
- Returns:
- The coerced type
- Throws:
InvalidFlagFormat
- Raised if the input is invalid
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unmarshal
Deprecated.Description copied from class:Flag
Convert a raw type that was loaded (from a YAML file, for example) into the type that this flag uses. -
marshal
Deprecated.Description copied from class:Flag
Convert the value stored for this flag into a type that can be serialized into YAML.
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RegistryFlag<com.sk89q.worldedit.world.gamemode.GameMode>
, will be removed in WorldGuard 8