Package com.sk89q.worldedit.world.biome
Record Class BiomeType
java.lang.Object
java.lang.Record
com.sk89q.worldedit.world.biome.BiomeType
- Record Components:
id
- the id of the biome
- All Implemented Interfaces:
BiomePattern
,Keyed
All the types of biomes in the game.
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionapplyBiome
(BlockVector3 position) Return aBiomeType
for the given position.final boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.id()
Returns the value of theid
record component.toString()
Returns a string representation of this record class.Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface com.sk89q.worldedit.function.pattern.BiomePattern
apply
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Field Details
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REGISTRY
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Constructor Details
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BiomeType
Creates an instance of aBiomeType
record class.- Parameters:
id
- the value for theid
record component
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Method Details
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
applyBiome
Description copied from interface:BiomePattern
Return aBiomeType
for the given position.- Specified by:
applyBiome
in interfaceBiomePattern
- Parameters:
position
- the position- Returns:
- a biome
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hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object)
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id
Returns the value of theid
record component.
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