Interface OutputExtent

All Known Subinterfaces:
Clipboard, Extent, ReorderingExtent, World
All Known Implementing Classes:
AbstractBufferingExtent, AbstractDelegateExtent, AbstractWorld, BiomeQuirkExtent, BlockArrayClipboard, BlockBagExtent, BlockChangeLimiter, BlockQuirkExtent, BlockTransformExtent, ChangeSetExtent, ChunkBatchingExtent, ChunkLoadingExtent, DataValidatorExtent, EditSession, ExtentBuffer, ForgetfulExtentBuffer, LastAccessExtentCache, MaskingExtent, MultiStageReorder, NullExtent, NullWorld, RequestExtent, SideEffectExtent, SurvivalModeExtent, TracingExtent, WatchdogTickingExtent

public interface OutputExtent
Accepts block and entity changes.
  • Method Details

    • setBlock

      <T extends BlockStateHolder<T>> boolean setBlock(BlockVector3 position, T block) throws WorldEditException
      Change the block at the given location to the given block. The operation may not tie the given BlockStateHolder to the world, so future changes to the BlockStateHolder do not affect the world until this method is called again.

      The return value of this method indicates whether the change was probably successful. It may not be successful if, for example, the location is out of the bounds of the extent. It may be unsuccessful if the block passed is the same as the one in the world. However, the return value is only an estimation and it may be incorrect, but it could be used to count, for example, the approximate number of changes.

      Parameters:
      position - position of the block
      block - block to set
      Returns:
      true if the block was successfully set (return value may not be accurate)
      Throws:
      WorldEditException - thrown on an error
    • fullySupports3DBiomes

      default boolean fullySupports3DBiomes()
      Check if this extent fully supports 3D biomes.

      If false, the extent only visually reads biomes from y = 0. The biomes will still be set in 3D, but the client will only see the one at y = 0. It is up to the caller to determine if they want to set that biome instead, or simply warn the actor.

      Returns:
      if the extent fully supports 3D biomes
    • setBiome

      @Deprecated default boolean setBiome(BlockVector2 position, BiomeType biome)
      Deprecated.
      Biomes in Minecraft are 3D now, use setBiome(BlockVector3, BiomeType)
      Set the biome.
      Parameters:
      position - the (x, z) location to set the biome at
      biome - the biome to set to
      Returns:
      true if the biome was successfully set (return value may not be accurate)
    • setBiome

      Set the biome.

      As implementation varies per Minecraft version, this may set more than this position's biome. On versions prior to 1.15, this will set the entire column. On later versions it will set the 4x4x4 cube.

      Parameters:
      position - the (x, y, z) location to set the biome at
      biome - the biome to set to
      Returns:
      true if the biome was successfully set (return value may not be accurate)
      API Note:
      This must be overridden by new subclasses. See NonAbstractForCompatibility for details
    • commit

      @Nullable Operation commit()
      Return an Operation that should be called to tie up loose ends (such as to commit changes in a buffer).
      Returns:
      an operation or null if there is none to execute