Class Hierarchy
- java.lang.Object
- com.sk89q.worldedit.world.block.BaseBlock (implements com.sk89q.worldedit.world.block.BlockStateHolder<B>, com.sk89q.worldedit.blocks.TileEntityBlock)
- com.sk89q.worldedit.blocks.MobSpawnerBlock
- com.sk89q.worldedit.blocks.SignBlock
- com.sk89q.worldedit.blocks.SkullBlock
- com.sk89q.worldedit.blocks.BaseItem (implements com.sk89q.worldedit.world.NbtValued)
- com.sk89q.worldedit.blocks.BaseItemStack
- com.sk89q.worldedit.blocks.Blocks
- com.sk89q.worldedit.world.block.BaseBlock (implements com.sk89q.worldedit.world.block.BlockStateHolder<B>, com.sk89q.worldedit.blocks.TileEntityBlock)
Interface Hierarchy
- com.sk89q.worldedit.world.NbtValued
- com.sk89q.worldedit.blocks.TileEntityBlock