Interface | Description |
---|---|
Faceted |
Indicates that an object can provide various "facets," which are
specific distinct interfaces that can represent a portion of the object.
|
Identifiable |
Represents an object that can be identified by a UUID.
|
Class | Description |
---|---|
Countable<T> | |
Direction.Flag |
Flags to use with
Direction.findClosest(Vector3, int) . |
Enums |
Helper methods for enums.
|
FileDialogUtil | |
GuavaUtil | |
LocatedBlock |
Represents a block located at some position.
|
Location |
Represents a location in a world with has a direction.
|
PropertiesConfiguration |
Simple LocalConfiguration that loads settings using
java.util.Properties . |
SideEffectSet | |
TargetBlock |
This class uses an inefficient method to figure out what block a player
is looking towards.
|
TreeGenerator |
Tree generator.
|
WeightedChoice<T> |
Returns the best choice given a weighting function and a target weight.
|
WeightedChoice.Choice<T> |
A tuple of choice and score.
|
YAMLConfiguration |
A less simple implementation of
LocalConfiguration
using YAML configuration files. |
Enum | Description |
---|---|
Direction |
A collection of cardinal, ordinal, and secondary-ordinal directions.
|
HandSide | |
SideEffect | |
SideEffect.State | |
TreeGenerator.TreeType |