public class SurvivalModeExtent extends AbstractDelegateExtent
Note that this extent may choose to not call the underlying
extent and may instead call methods on the World
that is passed
in the constructor. For that reason, if you wish to "catch" changes, you
should catch them before the changes reach this extent.
Constructor and Description |
---|
SurvivalModeExtent(Extent extent,
World world)
Create a new instance.
|
Modifier and Type | Method and Description |
---|---|
boolean |
hasStripNbt() |
boolean |
hasToolUse()
Return whether changes to the world should be simulated with the
use of game tools (such as pickaxes) whenever possible and reasonable.
|
<B extends BlockStateHolder<B>> |
setBlock(BlockVector3 location,
B block)
Change the block at the given location to the given block.
|
void |
setStripNbt(boolean stripNbt) |
void |
setToolUse(boolean toolUse)
Set whether changes to the world should be simulated with the
use of game tools (such as pickaxes) whenever possible and reasonable.
|
commit, commitBefore, createEntity, fullySupports3DBiomes, getBiome, getBlock, getEntities, getEntities, getExtent, getFullBlock, getMaximumPoint, getMinimumPoint, setBiome
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getBiome
setBiome
public boolean hasToolUse()
For example, we could pretend that the act of setting a coal ore block to air (nothing) was the act of a player mining that coal ore block with a pickaxe, which would mean that a coal item would be dropped.
public void setToolUse(boolean toolUse)
toolUse
- true if tool use is to be simulatedfor an explanation
public boolean hasStripNbt()
public void setStripNbt(boolean stripNbt)
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 location, B block) throws WorldEditException
OutputExtent
BlockStateHolder
to the world, so future changes to the
BlockStateHolder
do not affect the world until this method is called again.
The return value of this method indicates whether the change was probably successful. It may not be successful if, for example, the location is out of the bounds of the extent. It may be unsuccessful if the block passed is the same as the one in the world. However, the return value is only an estimation and it may be incorrect, but it could be used to count, for example, the approximate number of changes.
setBlock
in interface OutputExtent
setBlock
in class AbstractDelegateExtent
location
- position of the blockblock
- block to setWorldEditException
- thrown on an error